Posts

A renderer for roguelike games on iOS/macOS
Jul 25, 2020 programming gamedev

My backup strategy
Jul 21, 2020 ops

NextCloud installation with docker + full text search
Jul 20, 2020 ops

Roguelike FOV 2
Jul 18, 2020 programming gamedev

Roguelike FOV
Jul 18, 2020 programming gamedev

Roguelike time system
Jul 11, 2020 programming gamedev

Dungeon Generation Revisited
Jun 3, 2020 gamedev programming

Hello World
Jun 1, 2020

Local dns server
Apr 1, 2020 ops

N-Gram sentence splitting
Jun 29, 2019 programming

Anatomy of a chess engine
May 9, 2019 programming architecture chess

Build Pipeline duration calculation
May 9, 2019 programming

Hibernate batch statements
Sep 5, 2018

Efficient calculation of bollinger bands
Aug 21, 2018 programming fintech

MySQL query log enable/disable
Aug 15, 2018

Yazilimin birimi
Jun 19, 2018

3 different approaches to the same problem
May 9, 2018 article programming

Chained ajax calls
May 9, 2018 programming

Using Kruskal’s MST algorithm for warp lane generation
May 9, 2018

Scrabble Solver Script
May 9, 2018

Scrabble Island detection
May 9, 2018

Sbt publishing to repository
May 9, 2018 programming ops

Mirroring a website with wget
May 9, 2018 ops

LetterPress helper
May 9, 2018

K Closest star selection
May 9, 2018 programming gamedev

Island detection / Flood fill with clojure
May 9, 2018

Hex grid cells in range
May 9, 2018

hex grid border highlighting
May 9, 2018 programming

Hex grid backing arrays
May 9, 2018 programming

Groovy templates variable passing
May 9, 2018 programming

Galaxy hyper lane generation
May 9, 2018 gamedev

Galaxy generation algorithm
May 9, 2018

CORS with spring boot
May 9, 2018 programming

ChessPresso extract FEN
May 9, 2018 chess programming

Music discoveries
Apr 23, 2018

Fooling the whatpulse.org client
Apr 21, 2018

Markov name generation
Jan 1, 2018

Map and reduce
Apr 10, 2017

Wikipedia word frequency
Mar 28, 2017

TypeSafe config override
Mar 28, 2017

Transparent Vertex Shader
Mar 27, 2017

Blog engine
Jan 1, 2016 misc

E-commerce SDLC
Jan 1, 2012 misc

Carbine
Jan 1, 2011 programming gamedev

Thoughts on Christopher Alexander’s OOPSLA speech
Jan 1, 2010 misc

TaLib4J
Jan 1, 0001 fintech

Tactics chess
Jan 1, 0001 chess

Spring controller parameter injection
Jan 1, 0001

Spring content negotiating view resolver
Jan 1, 0001

Spring Boot multi module with Gradle
Jan 1, 0001

Spring annotation based authentication
Jan 1, 0001

Spark Java File uploads
Jan 1, 0001

Proxmox Home Lab adventures
Jan 1, 0001 homelab

Procedural Dungeon Generation
Jan 1, 0001

Positional chess
Jan 1, 0001

PGN Parser with comments and recursive variations support
Jan 1, 0001 chess

Join5
Jan 1, 0001

hexarategy
Jan 1, 0001

h3 chess
Jan 1, 0001 chess

Graph path finding
Jan 1, 0001 programming

Cosmic conquest
Jan 1, 0001 gamedev

chessboard heat map
Jan 1, 0001 programming chess