hexarategy
Hex grid cells in range
May 9, 2018calculating the hex cells that are N units away from the source
Shield visual effects
December 25, 2017A nice sphere around the ship
Discovering enemy units and planets
December 24, 2017What lies in the vast darkness of space?
Turn processing and economy
December 24, 2017What happens at each turn
Planet colonization
December 23, 2017How to create a colony on a planet
Planets and some info panels
December 21, 2017Some GUI additions and planets
Ship mechanics
December 20, 2017How do ships work in Hexarategy
Avoiding obstacles in path
December 19, 2017Path finding in a hex grid around obstacles
Navigation order processing
December 17, 2017Implementing a command processing queue
Ship collision prevention
December 16, 2017Stop ships from colliding when moving simulataneously
Movement improvements
December 15, 2017Better movements
Hex grid neighbors
December 14, 2017Method to get the neighboring cells in a hex grid
Ship movements
December 14, 2017Making the ships move using unity
hexarategy
December 1, 2017an incomplete turn based strategy game